<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Dev Diary 6: Design</title>
	<atom:link href="http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/</link>
	<description>Witty tagline coming.</description>
	<lastBuildDate>Tue, 10 Aug 2010 22:16:15 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: A Deck of Lenses</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-134</link>
		<dc:creator>A Deck of Lenses</dc:creator>
		<pubDate>Fri, 06 Mar 2009 11:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-134</guid>
		<description>[...] mentioned the design book The Art of Game Design several times before. As an absolute novice designer, I bought the book to shore up my skills. Whenever [...]</description>
		<content:encoded><![CDATA[<p>[...] mentioned the design book The Art of Game Design several times before. As an absolute novice designer, I bought the book to shore up my skills. Whenever [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dev Diary 25: On Procrastination</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-124</link>
		<dc:creator>Dev Diary 25: On Procrastination</dc:creator>
		<pubDate>Mon, 16 Feb 2009 14:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-124</guid>
		<description>[...] also spent more time immersing myself again in the design book - something I had neglected while I was focused on the editor. It doesn&#8217;t always have the [...]</description>
		<content:encoded><![CDATA[<p>[...] also spent more time immersing myself again in the design book &#8211; something I had neglected while I was focused on the editor. It doesn&#8217;t always have the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dev Diary 11: IGF No Go</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-47</link>
		<dc:creator>Dev Diary 11: IGF No Go</dc:creator>
		<pubDate>Mon, 20 Oct 2008 22:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-47</guid>
		<description>[...] I put it out there a few weeks ago that I was targeting the IGF submission deadline. The date is just around the corner now, and it is becoming clear that I won&#8217;t have a decent demo ready by then. There isn&#8217;t a game there yet, and it&#8217;s better to accept that now than to submit something that is sub par. [...]</description>
		<content:encoded><![CDATA[<p>[...] I put it out there a few weeks ago that I was targeting the IGF submission deadline. The date is just around the corner now, and it is becoming clear that I won&#8217;t have a decent demo ready by then. There isn&#8217;t a game there yet, and it&#8217;s better to accept that now than to submit something that is sub par. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dev Diary 7: Short Term Vs. Long Term</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-32</link>
		<dc:creator>Dev Diary 7: Short Term Vs. Long Term</dc:creator>
		<pubDate>Mon, 22 Sep 2008 21:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-32</guid>
		<description>[...] emphasis on what is important now has allowed me to progress certain parts of this project rapidly. As I mentioned last week, I hadn&#8217;t implemented a matrix math library up to that point because I hadn&#8217;t needed it [...]</description>
		<content:encoded><![CDATA[<p>[...] emphasis on what is important now has allowed me to progress certain parts of this project rapidly. As I mentioned last week, I hadn&#8217;t implemented a matrix math library up to that point because I hadn&#8217;t needed it [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yac</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-26</link>
		<dc:creator>Yac</dc:creator>
		<pubDate>Thu, 18 Sep 2008 15:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-26</guid>
		<description>Ladies and Gentlemen, German humor at its finest. Thank you Helge. :)</description>
		<content:encoded><![CDATA[<p>Ladies and Gentlemen, German humor at its finest. Thank you Helge. <img src='http://www.fustianfuture.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Helge</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-25</link>
		<dc:creator>Helge</dc:creator>
		<pubDate>Thu, 18 Sep 2008 15:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-25</guid>
		<description>Hey Yacine, stop wasting your time with writing a diary. Believe me, no one is interested in your thoughts. You should better start working right now. Go on, feed and support Magda, you can&#039;t live off the land. :)

Btw: Nice design!

Take care

Helge</description>
		<content:encoded><![CDATA[<p>Hey Yacine, stop wasting your time with writing a diary. Believe me, no one is interested in your thoughts. You should better start working right now. Go on, feed and support Magda, you can&#8217;t live off the land. <img src='http://www.fustianfuture.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Btw: Nice design!</p>
<p>Take care</p>
<p>Helge</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yac</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-23</link>
		<dc:creator>Yac</dc:creator>
		<pubDate>Tue, 16 Sep 2008 16:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-23</guid>
		<description>Thanks for the comment Jesse. I&#039;m only a couple chapters in, but I&#039;m really enjoying it. It&#039;s living up to the high expectations I&#039;ve built up for it. I will definitely write a follow-up post on my impressions of the book once I&#039;ve gotten through it and applied some of its teachings. And I&#039;ll make sure to bug you with questions too, you can count on that.

Cheers,
Yacine</description>
		<content:encoded><![CDATA[<p>Thanks for the comment Jesse. I&#8217;m only a couple chapters in, but I&#8217;m really enjoying it. It&#8217;s living up to the high expectations I&#8217;ve built up for it. I will definitely write a follow-up post on my impressions of the book once I&#8217;ve gotten through it and applied some of its teachings. And I&#8217;ll make sure to bug you with questions too, you can count on that.</p>
<p>Cheers,<br />
Yacine</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jesse Schell</title>
		<link>http://www.fustianfuture.com/2008/09/15/dev-diary-6-design/comment-page-1/#comment-22</link>
		<dc:creator>Jesse Schell</dc:creator>
		<pubDate>Tue, 16 Sep 2008 03:09:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustianfuture.com/?p=69#comment-22</guid>
		<description>Hi Yac! Hope you like the book! Please feel free to contact me with questions. People like you were exactly the audience I had in mind for the book, so I&#039;d love to hear your thoughts about it. If you like it, you might consider the cards that go with it, available at artofgamedesign.com. 

-Jesse</description>
		<content:encoded><![CDATA[<p>Hi Yac! Hope you like the book! Please feel free to contact me with questions. People like you were exactly the audience I had in mind for the book, so I&#8217;d love to hear your thoughts about it. If you like it, you might consider the cards that go with it, available at artofgamedesign.com. </p>
<p>-Jesse</p>
]]></content:encoded>
	</item>
</channel>
</rss>
