Amazon.com Widgets 2008 November
Yac on November 25th, 2008

The design struggle continues and is slowly becoming all-consuming. I’m not sure if that’s a good or bad thing. I don’t mind thinking about it all the time, if I can maintain a relatively stress-free mental state, but that is obviously a challenge. I know I’m becoming obsessive when it’s the first thought that enters [...]

Continue reading about Dev Diary 16: Stress-Free Design

Yac on November 22nd, 2008

First, there was the excitement of the space age, with our initial space explorations, culminating with our most visible achievement so far: sending a man to the moon. The next couple decades saw a decreasing public interest in space exploration. However, the last few years have brought renewed hope for a second coming of the [...]

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Yac on November 17th, 2008

As I delve deeper into the design world, various questions bubble up. Is it fun? Is it original? Is it too complicated? Too simple? Is it cool? Is it boring? Is this something I want to play? You can quite quickly get stuck in your own head. Internal doubt and assuredness interchanging as often as [...]

Continue reading about Dev Diary 15: More Adventures in Design Land

Yac on November 15th, 2008

We all know that energy use is a major concern for humanity going forward. Thanks to skyrocketing prices, dwindling supplies and environmental concerns, everyone is focused on the challenges of reducing our energy consumption, increasing efficiency, etc. On a wider level, our energy needs are only going to increase as our societies advance, as our [...]

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Yac on November 12th, 2008

Recently, a friend of mine asked me whether I had made the right decision by quitting my job during these turbulent times. Wasn’t I taking a big risk with the whole financial crisis and economical slowdown? Well, if I’m honest, none of it ever came to play in my decision. I have no credit issues [...]

Continue reading about Going Indie During a Recession

Yac on November 11th, 2008

I’ve got new found respect for designers. What they do is not easy at all. Same pretty much goes for artists. I am trying really hard to learn how to design by studying, reading, and practicing, but I know it’s not going to happen overnight. Tapping into my imagination, learning to listen to my unconscious [...]

Continue reading about Dev Diary 14: Designing Ain’t Easy

Yac on November 8th, 2008

Continuing our discussion on repairing the human body, we turn our attention to the subjects of nerve regeneration and nerve remapping. A key component of recovering from dramatic injuries (and as we’ll see later, expanding human capabilities) is finding a way to reestablish the connection between the brain and the severed nerves of injured areas.
Reversing [...]

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Yac on November 4th, 2008

November 1st was the deadline for my first milestone (aptly named Milestone Zero), and to “commemorate” the event, I did a review of the project’s progress. I originally wrote this assessment for myself, so it’s a little dry. But I might as well just share it with everyone so you can see what’s gone right [...]

Continue reading about Dev Diary 13: Milestone 0 Review