I’m back from my holidays, and ready to get back to work. There is a lot to accomplish in the coming months, and the work ahead is setting up to be the most challenging, yet exciting so far.
Work Done Last Three Weeks
I didn’t spend a lot of my holidays working. I did a bit of work around Christmas time, but as soon as I left Germany, I pretty much turned my brain off and relaxed for a couple weeks. It was refreshing.
The work I did do was centered on code cleanup, and the business plan.
Work Planned This Week
This week, my work is split between the editor, gameplay and planning. It is critical that I have the next few planned out carefully in terms of work that needs to be done.
Splitting the code work between the two major areas will be interesting because historically I’ve found it challenging to focus on multiple areas at the same time. Unfortunately, this is an obstacle I have to overcome because I need to progress both areas significantly in the coming weeks.
I’ll also be posting a few items this week as promised before Christmas.
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