Amazon.com Widgets 2009 April
Yac on April 29th, 2009

Indiecade announced on Friday that their deadline was extended to May 15th, giving everyone another two weeks to submit. I actually have only one extra week to improve my demo because my next deadline is PAX 10 (May 9th 2009). The stress is still on, but it’s weird working so hard towards a deadline and [...]

Continue reading about Dev Diary 35: Slight Reprieve

Yac on April 21st, 2009

Yup. Crunch time. Lots and lots to do, so I’ll keep it short this week.
Work Done Last Week
I fleshed out the audio manager a bit further, but then had to put that on hold. Still want to get back to it, but the very basics are done, and other areas need my attention.
I improved some [...]

Continue reading about Dev Diary 34: Crunch Time?

Yac on April 14th, 2009

One of the things I’ve done recently is to keep the game as simple as possible. I’ve spent a lot (A LOT) of time brainstorming, designing, testing out ideas, trying to come up with cool concepts. Many interesting ideas have come up – almost too many. It got to the point where I didn’t know [...]

Continue reading about Dev Diary 33: Keeping it Simple

Yac on April 7th, 2009

To continue to push the game forward and keep things rolling, I’ve decided to submit to IndieCade and PAX 10. The deadline for IndieCade is April 30th (with PAX following up a week later) so the clock is running. Shouldn’t I wait till I actually submit to announce this? Yeah, maybe. There’s a chance I [...]

Continue reading about Dev Diary 32: The Month Ahead